Thursday, 11 January 2018
Saturday, 13 May 2017
a8-1 - the political machine 2017 - my first Atari 8 bit thing
It was originally intended that the first Atari 8 bit release was a game, but no, it's a simple little test program / political observation.
a8-1 - the political machine 2017

There may be a subliminal message?
a8-1 - the political machine 2017

There may be a subliminal message?
Thursday, 15 December 2016
space car '78 release
I had originally expected, even when thinking of targeting a dozen or more platforms, to create several Atari 2600 games before tiring of it ... but I have been researching the Atari 8 bit recently and I am keen to get to this platform sooner rather than later... so this is the end of the Atari 2600 work for a while.
spacecar78 (NTSC).a26
spacecar78 (PAL).a26
control car with joystick (left / right) - I wasn't happy with driving controller support, so backed out on that.
spacecar78 (NTSC).a26
spacecar78 (PAL).a26
control car with joystick (left / right) - I wasn't happy with driving controller support, so backed out on that.
![]() |
| title screen |
![]() |
| select difficulty 50 / 60 Hz (PAL only) |
![]() |
| some road... |
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| some more road... |
![]() |
| still more road... |
Tuesday, 29 November 2016
name placeholders...
plausible names for future games to come, some will happen, some will not...
- sploort! ‘76 - maybe more of an art piece than a proper game (Atari 2600 / Atari 8 bit)
- splitting hairs '77 - a mysterious thing (Atari 8 bit / Mega Drive)
- dart ‘78 - sliding (Atari 2600 / Atari 8 bit)
- v-type ‘78 - vertical shooter, maybe a pun in the name too (Atari 8 bit)
- cage ‘79 - capture them (Atari 8 bit)
- greed '79 - before it's too late (Atari 8 bit)
- h-type ‘79 - horizontal shooter, don't think this one is a pun (Atari 8 bit)
- balance ‘80 - balancing the various challenges of life (Atari 8 bit)
- the tranquility of solitude '80 - just a title for now (Atari 2600 / Atari 8 bit / Mega Drive)
- triffids '80 - survival (Atari 8 bit)
- blockotron ‘81 - shooter (Atari 2600 / Atari 8 bit / Mega Drive)
- froth '82 - nothing / everything (Atari 8 bit)
- lucre ‘82 - get the money (Atari 8 bit)
- fanorona ‘82 - fanorona (Atari 8 bit / Mega Drive)
- jarndyce '83 - hopper (Atari 8 bit)
- bloody shambles, of course '84 - driving / shooting (Atari 8 bit / Mega Drive)
- leech boy and tick girl '84 - just the name for now, inspired (tenuously) by real world events (Atari 8 bit / Mega Drive)
- creep '85 - maze thing
- perpetual man child '89 - runner (Atari 8 bit / Mega Drive)
Friday, 11 November 2016
space car '78 progress...
I haven't been working on this much... slowly making progress
Too many other things to do, games to play...
spacecar78-alpha-NTSC.bin
spacecar78-alpha-PAL.bin
Too many other things to do, games to play...
spacecar78-alpha-NTSC.bin
spacecar78-alpha-PAL.bin
![]() |
| title screen |
![]() |
| select difficulty, 50 / 60 Hz |
![]() |
| some road... |
![]() |
| some more road... |
![]() |
| still more road... |
Wednesday, 2 November 2016
platform 3 - Mega Drive
I haven't been going forward with spacecar '78 as quickly as expected for various reasons - one of which might be the arrival of platform 3 the Mega Drive.
The EverDrive cartridge allows loading of mega drive binaries from SD card and is the easiest method I found to allow running my code on the Mega Drive.
At the current rate I might not get to programming the Mega Drive for a year or two - at least I can use it for "research" during that period :)
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