Thursday 9 August 2018

spudge August 9 2018 release

this one has a couple of code generation bug fixes, a couple of language improvements (can use pointer as loop variable, improved support for pointer arrays, allowAuto keyword) but is mostly about library improvements

libPMG.spudge
a simple player / missile interface

libMouse.spudge
mouse pointer support, really only designed for use in emulators as it reads paddle positions rather than trying to support a real mouse

libFontAnimation.spudge
font animation

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